How We Hire

  • Potential and fit are just as (if not more) important than skills alone. Of course your talent & experience are essential for us to ship an amazing game, but our culture is more than just a group of wildly talented people. We want to meet you for who you are, understand what you’re working towards, and see if we can achieve great things together.

  • The world would be a dull place if everyone and everything were exactly the same. Different backgrounds, histories, cultures and perspectives can only help us tell richer and more relevant stories. We believe in the power of a diverse team - all walks of life are welcome here.

  • This is as much a fit for you as it is for us. It’s important that you feel like you belong here.

Open Positions

  • EXPERIENCED CONSOLE PROGRAMMER

    REMOTE

    We’re looking for an engineer who’s an expert in console programming. Someone who knows from experience what the certification requirements are for various consoles and how to bring an Unreal project in line with them. Someone who can build the bridge between the goal we want to reach and the product that has to ship, with architecture that brings harmony between the game and the machine it runs on.

    You love all the principles and techniques that studios use to boost game performance. You’re a mediator, mixing these cutting-edge techniques and well-known strategies to make an ideal solution of console optimization. Your understanding and communication of each platform’s needs will be instrumental in taking our games across the finish line.

    Responsibilities:

    • Implementing a variety of console-specific SDKs.
    • Achieving certification on current generation consoles.
    • Extensively modifying off-the-shelf engines, such as UE4.
    • Assisting other disciplines in optimizing their work for consoles.
    • Working within multi-threaded coding environments.

    Required Experience:

    • Has written console code on shipped games.

    Required Skills:

    • Can modify, extend, and optimize sophisticated code bases.
    • Can architect, implement, and maintain a variety of complex core engine systems.
    • Can remain up to date with modern industry innovations and apply them internally.
    • Can work with multiple modern graphics APIs and shading languages.
    • Has a comprehensive understanding of various CPU and GPU architectures.
    • Can deploy profiling tools and interpret their results for other disciplines.
    • Can write low level C++ code with an eye for optimization and performance.
    • Is a self-motivated and proactive problem-solver. 
    • Loves working with others.

    Salary Range:

    We value mentorship as part of building our team. Therefore, in order to create more opportunities we choose to stay open to hiring candidates at different levels of experience. If you’re the right fit for our culture, we are excited to help you grow. Our salary ranges reflect experience level, but we will be transparent about where you fit and we will always hire equitably when hiring within the same experience level. We have two ranges for this role, experienced and highly experienced:

    Experienced Programmer: $120,000-$165,000 per year

    Highly Experienced Programmer: $165,000-$190,000 per year

    Additionally, if you are interested in this role but feel as though you don’t have the right experience for it, we’d like to further encourage your application. When compared to individuals of similar backgrounds and skill levels, members of historically marginalized groups are statistically far less likely to apply for a position unless they feel like they meet all of its listed qualifications. As part of our mission to cultivate a diverse workplace, we encourage you to apply for the position that excites you, even if your resumé doesn’t perfectly match what we’re looking for.

    Benefits and Perks:

    • Competitive Health Benefits. The company pays a high portion of employee and dependent premiums. At this time our contribution covers all of our employees and the majority of the cost for their families. 
    • FSA/DFSA (Pre-tax Health and Dependent Care Savings Accounts). 
    • Paid parental leave.
    • 401k with a 3% company contribution. 
    • A flexible work-from-home policy.
    • Unlimited, flexible paid vacation.
    • Monthly paid holidays and 3 weeks of paid office closures a year.  
    • Creative & collaborative work environment.
    • Just for fun team events.
    • New Hire Transition Week: In order to encourage new hires to take time off before starting at Wildflower, new employees are paid a “week of pay” equivalent starting bonus to allow the new team member to rest and join our team feeling rejuvenated and ready to dive in.

    Application Review Process: 

    Applications will be reviewed on a rolling basis, beginning on January 22, 2024. This position will remain open until filled. We are looking to fill the role immediately. Please note that because we expect to receive a large volume of applications, we will only be in touch if we would like to move you forward to the next round. You will receive an auto-reply confirming we have received your application. Thank you for your understanding.

    Interviewing: 

    Heads up - as part of the interview process, we may ask you to take a test to show us your skills and knowledge.

    Thank you for your interest!

  • VFX ARTIST

    REMOTE

    Are you someone who loves to animate in 2D? Are VFX more than just particles to you? Are you excited by the challenge to integrate VFX with a unique, stylized art style - and want to create VFX that have character, personality and heart?

    How much do you consider the player, story and mood when you create your VFX? How can VFX integrate with gameplay design to bring a new experience to the player?

    VFX will play a key role in our game’s unique aesthetic. You’ll work closely with the Art Director and Rendering Programmer to create handmade VFX that have a sense of character and personality. Our team is “small-ish,” so efficiency, problem-solving, a willingness to compromise, and a firm understanding of technical limitations & work-arounds will be essential tools in your tool belt.

    Responsibilities:

    • Hand-animating 2D flipbooks for use in a real-time 3D game, and integrating them into Unreal.
    • Setting up, guiding, communicating, and maintaining a 2D/3D VFX pipeline, and tackling technical needs across the project and departments.
    • Authoring particle systems and features that are easily accessible and usable by other team members outside of the VFX department.
    • Creating unique shaders and materials.
    • Having fun making VFX!

    Required Skills: 

    • Is able to create hand-drawn animated 2D flipbooks.
    • Has a strong creative and artistic foundation in drawing and 2D animation, with a strong grasp of stylization.
    • Technically proficient, and can translate technical jargon to layman’s terms - and vice versa.

    Bonus Skills:

    • Can you write code? Can you create your own shaders?
    • Are you familiar with game engines like Unreal or Unity?
    • Can you create your own tools?

    Salary Range:

    We value mentorship as part of building our team. Therefore, in order to create more opportunities we choose to stay open to hiring candidates at different levels of experience. If you’re the right fit for our culture, we are excited to help you grow. Our salary ranges reflect experience level, but we will be transparent about where you fit and we will always hire equitably when hiring within the same experience level. We have two ranges for this role, experienced and highly experienced:

    Experienced VFX Artist: $100,000-$150,000 per year

    Highly Experienced VFX Artist: $150,000-$190,000 per year

    If you are interested in this role but feel as though you don’t have the right experience for it, we’d like to further encourage your application. When compared to individuals of similar backgrounds and skill levels, members of historically marginalized groups are statistically far less likely to apply for a position unless they feel like they meet all of its listed qualifications. As part of our mission to cultivate a diverse workplace, we encourage you to apply for the position that excites you, even if your resumé doesn’t perfectly match what we’re looking for.

    Benefits and Perks:

    • Competitive Health Benefits, including dental and vision insurance. The company pays a high portion of employee and dependent premiums. At this time our contribution covers all of our employees and the majority of the cost for their families.
    • FSA/DFSA (Pre-tax Health and Dependent Care Savings Accounts).
    • Paid parental leave.
    • 401k with a 3% company contribution.
    • Fully remote work environment.
    • Unlimited, flexible paid vacation.
    • Monthly paid holidays and 3 weeks of paid office closures a year.
    • Creative & collaborative work environment.
    • Just-for-fun team events.
    • New Hire Transition Week: In order to encourage new hires to take time off before starting at Wildflower, new employees are paid a “week of pay” equivalent starting bonus to allow the new team member to rest and join our team feeling rejuvenated and ready to dive in.

    Application Review Process: 

    Applications will be reviewed on a rolling basis, beginning on January 22, 2024. This position will remain open until filled. We are looking to fill the role immediately.

    Please note that we expect to receive a large volume of applications, so we will only be in touch if we would like to move you forward to the next round. You will receive an auto-reply confirming we have received your application. Thank you for your understanding.

    Interviewing: 

    Heads up - as part of the interview process, we may ask you to take a test to demonstrate that your skills and knowledge fit the unique requirements for this role.

    Thank you for your interest!

Don’t see your role?

If you’re feeling the vibes from Wildflower, but don’t see a role that fits your qualifications or desires, shoot us a line anyway! Also, everything listed here is a Full Time position, but we’re open to discuss contract possibilities too. Feel free to reach out.

Company Stuff

We’re currently a 100% remote work environment. This may change in the future, but if and when it does, we’ll always maintain some sort of hybrid workspace. And if you are considering applying, please know that our homebase is in California, USA, so our hours are centered around the Pacific Time Zone. Everything listed above is a Full Time position, but we’re open to discuss contract possibilities too. Please submit your contract inquiry through the discipline you’re interested in. Thanks!